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contains changes that are permanently stored on your system and only needs to be downloaded once.

You can download the latest update by launching Borderlands 2 while connected to Xbox Live.

Hot fixes are not permanent -- they are temporarily stored in memory during the game session and lost upon exiting Borderlands 2.

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With no current method of transferring worlds directly from the Xbox 360 Edition to Bedrock Edition for Xbox One, the only way is to import the Xbox 360 world in Xbox One Edition and then import the Xbox One world in Bedrock Edition after getting it from playing the Xbox One Edition for five hours.

After CU51, Xbox One Edition no longer received updates, including the Update Aquatic.

Compared to Xbox 360 Edition, Xbox One Edition included larger world sizes up to 5120×5120 blocks (36 times larger), 18 chunk render distance, amplified worlds, and enhancements offered by the Xbox One.

When selecting a world in Bedrock Edition, any world from Xbox One Edition can be imported.

Initially, Xbox One Edition was planned to no longer receive updates, starting with the lack of an equivalent update to TU58, but the edition later received CU50, an update adding the MINECON Earth Skin Pack, and later updates resumed entirely with CU51, an update equivalent to TU60 which also added all the features from TU58.

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