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— Type: show_landings • Shows street plan for the settlement.
— Type: show_battle_street_plan • Shows victory message for faction for short or long campaign.
— Type: toggle_perfect_spy • Toggles on or off the fog of war. — Type: toggle_tow • Toggles terrain to display various data sets. — Type: upgrade_effect • Turns off both enemy and ally AI.
— Type: disable_ai • When at the battle scroll, input this code in, attacker if attacking, defender if defending and press auto retaliate button. — Type: auto_win “attacker/defender” • Zooms to specified aerial map zoom.
— Type: set_building_health • Sets max speed of turn processing during AI round.
— Type: ai_turn_speed • Shows all valid processed paths in pathfinder.
— Type: amdb_offset • Sets diplomatic stance between two factions.
— Type: nw_stats • Toggles everyone’s spying ability to perfect with infinite range. — Type: toggle_coastlines • Toggles tabbed output window display. — Type: trigger_advice • Triggers unit upgrade effect.
— Type: zoom By Ferry Groenendijk: He is the founder and editor of Video Games Blogger.
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— Type: amdb_max • Sets aerial map overlay depth bias for minimum zoom.
— Type: amdb_min • Sets aerial map overlay offset towards camera.